LEGACY SCRIPT
  • 💻LEGACY SCRIPT DOCUMENTATION
  • 🆓FREE RELEASE
    • 🏦LGF_BANKING
      • 🎲CONFIGURATION (CONVARS)
      • 🧠INSTALLATION
      • 🖋️FUNCTIONS
      • ✈️EXPORTS
    • 🚗ENT510 OX GARAGE
    • 🏠ENT510 HOUSING SYSTEM
      • ⚙️DEPENDENCY
      • 🛠️INSTALLATION
      • 🎮CONFIGURATION
    • 🦊ENT510 CHAT V1
      • 🛠️INSTALLATION
      • 🎮CONFIGURATION
      • 💻UTILITY
      • 🖇️INFORMATION
    • 🔫ENT510 CRIMINAL MENU
      • ⚙️DEPENDENCY
      • 🛠️INSTALLATION
      • 🎮UTILITY
      • 🖇️INFORMATION
    • 👕ENT510 BAG OUTFIT
      • ⚙️DEPENDENCY
      • 🛠️INSTALLATION
      • 💻UTILITY
      • 🖇️INFORMATION
  • 💰PAID RELEASE
    • 🚗ENT510 ADVANCED GARAGE
      • ⚙️DEPENDENCY
      • 🛠️INSTALLATION
      • 📦EXPORTS
    • 🌎LEGACY JOB CREATOR
      • ⚙️DEPENDENCY
      • 🛠️INSTALLATION
      • 🎮CONFIGURATION
    • 👕LGF CHAR CREATOR
      • 🏅EXPORTS / EVENT
  • 🌎LGF UTILITY
    • 👨‍💻INIT CORE
    • ✈️COMMON
      • 🌙CL COMMON REPLACEMENT
      • 🌙SERVER COMMON REPLACEMENT
      • 🌜CL COMMON REPLACEMENT (FRAMEWORK)
      • 🌜SV COMMON REPLACEMENT (FRAMEWORK)
    • 🔋ENTITY CACHE
      • 👩‍🔬CL CACHE
    • ⚒️FUNCTION UTILITY
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On this page
  • Export and Event Explanations
  • Open Only Clothing Page
  • Get Player Skin and Set Player Skin
  1. PAID RELEASE
  2. LGF CHAR CREATOR

EXPORTS / EVENT

Export and Event Explanations

Opens the full character creator interface for player customization.

exports['LGF-Char-Creator']:openCharacterCreator()

Triggers the opening of the character creator via an event handler.

TriggerEvent('LGFCharCreator:openCharacterCreator')

Open Only Clothing Page

Opens the clothing customization page within the character creator.

exports['LGF-Char-Creator']:openClothingCreator()

Triggers the opening of the clothing customization page via an event handler.

TriggerEvent('LGFCharCreator:openClothingCreator')

Get Player Skin and Set Player Skin

Retrieves the current skin or appearance settings of the player's character.

exports['LGF-Char-Creator']:GetPlayerSkin()

Sets the player's skin and appearance.

exports['LGF-Char-Creator']:SetPlayerSkin()

Here's a simple example demonstrating how to retrieve and set a player's skin:

-- Retrieve the current player's skin
RegisterCommand('getskin', function()
    local playerSkin = exports['LGF-Char-Creator']:GetPlayerSkin()
    print("Current player skin: ", json.encode(playerSkin,{indent = true}))
end)

To set the player's skin directly from the database without additional parameters:

-- Retrive Directly the current player's skin saved in database
RegisterCommand('setskin', function()
    exports['LGF-Char-Creator']:SetPlayerSkin()
    print("Player skin has been set from the database")
end)

Last updated 12 months ago

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